Wednesday, April 25, 2012

Final Week Dethroned

Second Play testing:

During our second play testing, we made some modifications according to the feedback we received.  Since Dethroned is a complex game, the mechanics may seem different to each player and therefore, many adjustments are needed in order to perfect the game.  For example, we were advised that there should be a limit to the number of actions a player can take against another player during a turn so we limited it to 1 action per turn.  We also wanted to create an incentive to go up north instead of staying at the other houses to take actions against them.  Finally, we divided our work again for the last time to include on special paper and make an attractive package.

After two play tests and several weeks of meeting, Dethroned has faced several major modifications all of which made the game much more interesting.  Throughout our journey, we realized it is important to understand the game from a third person' perspective so that the game is not becoming too complicated.  The board game design is definitely more challenging than the card game even physically.  Therefore, we put in many hours creating the final version of this game which we hope will be enjoyable to all players!

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